Bullet Hell Research
Touhou Project (東方Project) is a series of 2D vertical scrolling curtain-fire shooting
game, featuring a variety of complex enemy and boss bullet patterns, which can
be seemingly artistic, power-ups to help deal more damage, bombs to clear the
on-screen bullets and a unique death bomb mechanic in which you spend 2 bombs
within a extremely small frame to avoid losing a life.
Mushihime-sama is a bullet hell shooter which has 2 kinds of
player shot types, normal (easy to manoeuvre) and abnormal (a technical shot
type that requires learning it’s mechanics to use efficiently).
Like a majority of bullet hell games, Mushihime-sama has
bombs to help clear on-screen enemy bullets, though getting hit whilst having 3
or more bombs results in a bomb being activated upon getting hit while using up
those 3 bombs.
Gundemonium
Recollection and GundeadliGne (the first two games of the Gundemonium
Collection) are horizontal scrolling shmups, which have the features of being
able to switch between shooting left or right, holding down the shot button for
focused fire and being able to slow down incoming barrages of bullets.
Gradius is a
horizontal shoot’em up series in which you battle waves of enemies through
multiple environments. When you first start the game, the ship starts off weak
but can become stronger and faster by attaining a power-up item and allocating
it to your desired stat during the level.
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