Thursday 21 May 2015

(FMP) Bullet Hell Games Research




Bullet Hell Research

Touhou Project (東方Project) is a series of 2D vertical scrolling curtain-fire shooting game, featuring a variety of complex enemy and boss bullet patterns, which can be seemingly artistic, power-ups to help deal more damage, bombs to clear the on-screen bullets and a unique death bomb mechanic in which you spend 2 bombs within a extremely small frame to avoid losing a life.




Mushihime-sama is a bullet hell shooter which has 2 kinds of player shot types, normal (easy to manoeuvre) and abnormal (a technical shot type that requires learning it’s mechanics to use efficiently).
Like a majority of bullet hell games, Mushihime-sama has bombs to help clear on-screen enemy bullets, though getting hit whilst having 3 or more bombs results in a bomb being activated upon getting hit while using up those 3 bombs.



Gundemonium Recollection and GundeadliGne (the first two games of the Gundemonium Collection) are horizontal scrolling shmups, which have the features of being able to switch between shooting left or right, holding down the shot button for focused fire and being able to slow down incoming barrages of bullets.



Gradius is a horizontal shoot’em up series in which you battle waves of enemies through multiple environments. When you first start the game, the ship starts off weak but can become stronger and faster by attaining a power-up item and allocating it to your desired stat during the level.





DonPachi is a vertical scrolling shmup has the player select one of 3 fighters (A: Narrow stream shots, B: Forward facing shots with 2 90 degree from the front guns, C: Wide 3 way spread shot.) and fights over 5 areas, using 2 modes of fire: tapping (normal shots) and holding (Concentrated vertical beam (laser)) the fire button. Like there are 2 kinds of firing, there are 2 types of bombs: Spread (normal bomb type) and Laser (More powerful, narrow angle and recoil).

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